Image vector interface
When creating a dataset through the Python SDK, choose vector
or image-vector-sequence
as the task_type
to use this labeling interface.
Add a new object
To add a new object:
Select an annotation type (see Annotation types)
Label the object by drawing on the image
Select an object
Click on a labeled object to select it. You can also select an object by selecting it in the right sidebar
Remove an object
Change the category of an object
Select an object and click on its name in the sidebar to select a different category. You can also use hotkey c
to change the category of the active object.
Intersect bounding boxes / polygons
To make it easy to draw shapes closely together you can just draw overlapping bounding boxes and polygons. If you then select one of the overlapping shapes you can press the hotkey (default r
) to intersect the active shape with the other shapes it overlaps with.
Annotation types
Bounding box
Polygon
After finishing a polygon, you can add a point to it with Shift + left click
. This will add a point to the edge closest of the cursor. You will see a preview of where the point will be added as soon as you press Shift
. You can add points to a selected polygon in view-and-select mode, or while still in draw polygon mode after finishing it.
You can remove a point by Shift + left click
. A polygon needs at least 3 points.
When holding Shift + F
node snapping is activated. This will snap the point you want to add to the nearest handle of an existing vector, within a certain distance threshold.
Polyline
After finishing a polyline, you can add a point to it with Shift + left click
. This will add a point to the edge closest of the cursor. You will see a preview of where the point will be added as soon as you press Shift
. You can add points to a selected polyline in view-and-select mode, or while still in draw polygon mode after finishing it.
You can remove a point by Shift + left click
. A polyline needs at least 2 points.
When holding Shift + F
node snapping is activated. This will snap the point you want to add to the nearest handle of an existing vector, within a certain distance threshold.
Keypoint
Ruler mode
Click in the interface to set the first point
Move your cursor to another point and it will display the measurement in pixels
Click again to go back to select-and-view mode or press
esc
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