Annotate object links (beta)
With the object linking feature you can annotate relations or links between objects in the scene. These links can also contain link attributes.
This feature is in beta. Current limitations:
Only available in 3D labeling interfaces
The link between two objects is only rendered for cuboids, not yet for polygons/polylines/keypoints
The format of the link annotations in the exported label attributes is documented here.
Enable the object linking feature
Navigate to the dataset settings and go to the "Labeling" section. At the bottom of the page, check the option "Use object linking". If the option is not present, it means that the dataset is not compatible yet (see limitations above).
Configure link attributes
Once the feature is activated, it's possible (but not required) to configure link attributes for each category.
Note that a link has a direction, from one object to another one. The attributes that will appear when annotating a link from one object to another one are determined by the from category.
Link attributes can also be configured programmatically.

Link two objects and edit link attributes
The tool bar has a new button to activate the object linking tool.

The below video shows how to link two objects, in this case a traffic light and a lane:
Select an object
Activate the object linking tool
Click on the other object you want to link it to
The link is now shown in the right sidebar. You can also set the link attributes here.
Unlink two objects
The following video shows how to delete a link:
Select the object
Select the object linking tool
Click on the other object to break the link
Alternatively a link can be deleted by clicking the trash bin icon in the sidebar next to the link.

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